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Good start here using the landscape to focus everything towards the center of the map. This space you've created is serene yet heavy. The dark, James Turrell like building towards the center of the map looks over this empty hillside and watches the player wherever they go. The lake is smoky and like a hot spring and lines up with the building and the towering hills behind. the house is flanked on two sides by tow trees and though the viewer may venture off there is nothing more to be found but to turn back and focus on the watching house again, or perhaps return to it and sit in it's monastery like chamber. Seeing as this project is about you, I very much wonder what it all means. I sense something stoic, reserved, yet sturdy and intentional. Very interesting work.

I think if I were to push the project more, it would be in cleaning up the fog sheets on the lake, and expanding the hillside to a distance that the player could not reasonably cover nor see the end of. This adds to a sense of immersion and makes the choice of having very little in the scene feel more purposeful.

note: This project's size is huuuge, be sure to migrate your projects to a new clean Unreal project before packaging :)

Grade: B